F2P Design Crash Course
Anthony gave a talk at Casual Connect Kiev that rapidly went through some of the major lessons and design elements that Kongregate has learned over the years. It also pointed out a few differences that we have observed in games designed in Eastern Europe with an eye on how to improve some metrics for these talented developers.
You can see the full talk here, posted by Casual Connect:
If you want to flip through or download the slides, check them out below.
More questions? Leave a comment!